Introduce the point and paint tool
The point and paint tool is a system for painting 3D surfaces. The user can define color, position and orientation of virtual brush strokes in the artwork. This is done by pointing and clicking with the mouse. The point and paint tool provides a variety of brush types, each with its own properties. It also provides a set of artist brushes, which are brushes that ….
Using the point and paint tool, you can paint on surfaces with any color or texture. The most common use is to create textures by coloring all surfaces. However, the point and paint tool is not only for creating textures, but also for designing textures. For example, if you need to paint a complicated object in 3D space, you can use the point and paint tool to sketch your idea before placing it in your scene.
You can paint on objects, selecting vertices with the point and paint tool. With the point and paint tool you can also select points on surfaces or draw lines on surfaces. In addition, objects can be painted along the surface of an object. The point and paint tool is a system for editing 3D scenes.
Show how to use the point and paint tool to create a simple painting
First, create a new piece of artwork in the library. You can do that by clicking on New>Artwork and selecting the Artwork tab. Then draw the shape of a small house. Complete it by adding windows and doors and other features. Then right-click on your artwork to edit (it has a blue outline). Now click on Edit>Select Objects>Shape to select it. Now you can move around in 3D space by using the W, A and S keys, as well as the mouse button buttons. When you have finished the artwork, right-click on Edit>Exit. Now use the point and paint tool by clicking on the 3d button with a rectangle under it (the button is to the left of the circle), and then click on Edit>Paint. When you want to save your artwork, click on File>Save. The artwork is saved in .3ds format. Now you can export your artwork for use in Blender by going to File>Export>Single Artwork, and enter a directory where you wish to export your file into, as well as an .3ds file name. The format is 3d Studio, which is the same as Blender’s native format, but you would need to convert it. You can now use your artwork in Blender in the same way that you would an image.
Explain some of the benefits of using the point and paint tool
a. The user is involved in the whole creation process, the system just provides a framework. The manipulation of the paint tool is simple and intuitive, the selection and movement of objects is easy.
b. The user can construct their own graphic, and there are no restrictions on the possibility of constructing something.
c. The layer that is constructed by this tool is independent from other objects in the system, which means that it is easier to apply changes afterwards.
d. It offers a wide range of functions that allows for creating various types of images in different ways.”
There are many benefits to using the point and paint tool in Autodesk Sketchbook Pro, not the least of which is efficiency. A time-saving tool, the point and paint tool allows more time to be spent on creating. The reason for this lies in its simplicity: the user can create a variety of different images simply by clicking on various icons with their mouse. This allows for quick creation of various images without having to use any external software. Using this proprietary software allows for the user to intuitively create something without having to read a manual or know how to use other painting software. The point and paint tool is a unique part of Autodesk Sketchbook Pro, which helps to define it as its own brand.
Offer tips for using the point and paint tool more effectively
b. The next step is choosing a proper brush. Now the tool gives you several choices, for example feathers and grass or roughened bricks. You can choose a brush from the list and then change its properties by adjusting the “color color” number on the left side of the specification tab (which shows various colors). One note – the color system of ROBLOX is not completely translated and only the numbers 1-7 (blue to red) are used, but the brushes will give you correct preview of how the resulting texture will be.
Share examples of artwork created with the point and paint tool
One of the easiest methods is to choose a brush for the shape of a tree. To do that, chosen the circle brush: The default brush for grass has no spec number in the specification tab, so you have to select it by clicking on it with the left mouse button. For example: https://scratch.mit.edu/projects/161017381/ In this project, the brush is used to create a forest.
The frame in the background could be done using the spray can tool: https://scratch.mit.edu/projects/120323124/. On this page, that is used for the middle part of the mountain and for the sky.
The spray can tool is also used to create a bokeh and a nice-looking area in the background: https://scratch.mit.edu/projects/179744663/.
When you use the spray can tool, you can see that it’s very hard to control it, so it might be better to use it with a smaller size, or only one pixel. If one pixel is too small, Scratch might not detect that you clicked on the canvas.
The background of the original project is created by using the paint tool. Here are some screenshots:
It is also possible to create something like this with a point and a spray can tool, just without the balloon: https://scratch.mit.edu/projects/180232652/